I can't promise the color correction, but the other improvements (CUDA kernel, pixel filtering, full texture size, motion blur) will be there.
Best regards,
Vlado
Best regards,
Vlado
macroScript CC_All category:"VRay" tooltip:"Add CC Map to all VRay Materials" buttontext: "CC All" ( --CC Map in diffuse slot of ALL VRay Materials where a bitmap is present if queryBox "Add CC Map to ALL VRay Materials?" do ( vrmArr = getClassInstances vrayMtl for vrm in vrmArr do ( if isKindOf vrm.texmap_diffuse Bitmaptexture then ( cc = ColorCorrection map:(vrm.texmap_diffuse) lightnessMode:1 vrm.texmap_diffuse = cc ) ) ) ) macroScript CC_Selected category:"VRay" tooltip:"Add CC Map to Selected" buttontext: "CC Selected" ( --CC Map in diffuse slot of SELECTED objects objs = getCurrentSelection() for obj in objs do ( vrmArr = getClassInstances vrayMtl target:obj for vrm in vrmArr do ( if isKindOf vrm.texmap_diffuse Bitmaptexture then ( cc = ColorCorrection map:(vrm.texmap_diffuse) lightnessMode:1 vrm.texmap_diffuse = cc ) ) ) )
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