I recently used a vraybumpmtl to quickly add perforations to a leather shader. Works great when rendered with full V-Ray or V-Ray RT in Maya, but when I see the RT image in V-Ray standalone the geometry is completely black. Is the vraybumpmtl shader not supported by the standalone RT? I haven't found anything that says one way or the other...
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Vraybumpmtl not displaying in standalone RT
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