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Filtering of resulting pixels in progressive path tracing

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  • Filtering of resulting pixels in progressive path tracing

    This is more of a general question about the filtering of the progressive refinement within V-Ray RT and Progressive path tracing within V-Ray.
    Hopefully one of you can shed some light onto the matter for me.

    I'm wondering about what would happen if we had the option of putting a slight box or gaussian filter per pixel when they are put down into the image? (in filtervalues of 0.5-1)
    The main thought would be if this could in any way reduce the high frequency noise of singel pixel super bright values by blurring them out and also covering them with the samples of nearby pixels?
    Of course it woud also make the entire image a little more diffuse but since we often need to blur the image slightly anyway in compositing with photos I guess the slight presoftening would not be a problem.

    Or perhaps this is already what happens whithin the filtering/antialiasing algorithm?

    /Lars

  • #2
    It could be done certainly (it is what the production bucket renderer does), there is just one slight problem - adaptive sampling. I haven't figured out a good way to handle that yet.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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