Hi,
GPU rendering is getting better and better and faster and faster, so I was thinking to invest in a mini GPU render farm vs CPU. I saw the list of unsupported features https://docs.chaosgroup.com/display/...orted+Features and I am fine with that since I barely would use any of the unsupported ones for architectural visualization.
As a new user of Vray RT, I wanted some suggestion for the render farm from who has more experience.
1- I would use a single box with 4 gpu in SLI mode. Is SLI fully supported nowdays, and problems with that?
2- Should I go for Quadros or 4x1080GTX (maybe Titans?)
3- Not clear how Ram is handled...for a big scene, I would have 4x 8GB of VRAM for each card. I think that's plenty to handle every scene. How is the the traditional Ram used during GPU rendering?
The final goal is to use GPUs in production mode, for final renderings and not for realtime previews.
Thanks you all in advance.
GPU rendering is getting better and better and faster and faster, so I was thinking to invest in a mini GPU render farm vs CPU. I saw the list of unsupported features https://docs.chaosgroup.com/display/...orted+Features and I am fine with that since I barely would use any of the unsupported ones for architectural visualization.
As a new user of Vray RT, I wanted some suggestion for the render farm from who has more experience.
1- I would use a single box with 4 gpu in SLI mode. Is SLI fully supported nowdays, and problems with that?
2- Should I go for Quadros or 4x1080GTX (maybe Titans?)
3- Not clear how Ram is handled...for a big scene, I would have 4x 8GB of VRAM for each card. I think that's plenty to handle every scene. How is the the traditional Ram used during GPU rendering?
The final goal is to use GPUs in production mode, for final renderings and not for realtime previews.
Thanks you all in advance.
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