It has been a while since Vray Next has been published and I have been part of the earliest Beta tests - and I love it just like the next guy.
I would like to ask how you, Chaosgroup, are seeing the development and how content you are and what the plans are?
I am more talking about stability than any new features here.
To be honest I was quite astounded when Vlado said at Total Chaos 2018 that Vray Next will be available the week after, because I had so much instability troubles that I didnt think it was a finished and polished product, at least not with GPU rendering.
One year afterwards I am still getting lots of errors, and when I have time I keep sending in scenes and it seems to get better little by little. But it is scary, to be honest.
I have this interior scene, which, with midmapping, still has a few gigs until my 1080ti is full, so I would assume it is not a memory issue. But from time to time - and this is the real trouble - rendering will not work and errors vary. Sometimes unhandled exception, sometimes the GPU is not recognized, sometimes something else. And sometimes rendering just works. I am already kind of used to opening two 3ds max instances, so when rendering doesnt work (and when it wont work, trying another render wont work either, so...) I can just re-open the same scene and start rendering again. (Just last night I had rendering I knew would take a few hours, so before going to bed I wanted to start it. It took me three attempts so that I could safely leave the PC and so to speak rest in peace). And most of the time that will solve the issue, sometimes I have to restart the PC and then rendering will work fine. It is so random. And this is not the only scene I had this trouble with.
Of course, I will send the scene to support and maybe something will be figured out, but this has happened to me several times, a LOT of time actually during the last year. Sometimes I resolved the issue by importing everything from one scene to an empty one. I never had so many errors and trouble with CPU rendering. And right now I have a big job that could really use the GPU power, but because of this trouble I am scared and will do everything in CPU, which is really a shame, cause I love GPU rendering.
Saying that, I believe in the product and will invest in a new PC with two 2080tis and maybe more GPUs to add later on; maybe a new PC will solve everything? lol
But kidding aside, this is very serious stuff for everyday production...
This instability cant be unknown to you, since I would guess you get a lot of reports from all over the world. For a lot of people GPU rendering works like a bliss obviously, but I cant be the only person who has these problems so much that I cant fully jump ship to GPU.
What is the offiicial comment here, please?
I would like to ask how you, Chaosgroup, are seeing the development and how content you are and what the plans are?
I am more talking about stability than any new features here.
To be honest I was quite astounded when Vlado said at Total Chaos 2018 that Vray Next will be available the week after, because I had so much instability troubles that I didnt think it was a finished and polished product, at least not with GPU rendering.
One year afterwards I am still getting lots of errors, and when I have time I keep sending in scenes and it seems to get better little by little. But it is scary, to be honest.
I have this interior scene, which, with midmapping, still has a few gigs until my 1080ti is full, so I would assume it is not a memory issue. But from time to time - and this is the real trouble - rendering will not work and errors vary. Sometimes unhandled exception, sometimes the GPU is not recognized, sometimes something else. And sometimes rendering just works. I am already kind of used to opening two 3ds max instances, so when rendering doesnt work (and when it wont work, trying another render wont work either, so...) I can just re-open the same scene and start rendering again. (Just last night I had rendering I knew would take a few hours, so before going to bed I wanted to start it. It took me three attempts so that I could safely leave the PC and so to speak rest in peace). And most of the time that will solve the issue, sometimes I have to restart the PC and then rendering will work fine. It is so random. And this is not the only scene I had this trouble with.
Of course, I will send the scene to support and maybe something will be figured out, but this has happened to me several times, a LOT of time actually during the last year. Sometimes I resolved the issue by importing everything from one scene to an empty one. I never had so many errors and trouble with CPU rendering. And right now I have a big job that could really use the GPU power, but because of this trouble I am scared and will do everything in CPU, which is really a shame, cause I love GPU rendering.
Saying that, I believe in the product and will invest in a new PC with two 2080tis and maybe more GPUs to add later on; maybe a new PC will solve everything? lol
But kidding aside, this is very serious stuff for everyday production...
This instability cant be unknown to you, since I would guess you get a lot of reports from all over the world. For a lot of people GPU rendering works like a bliss obviously, but I cant be the only person who has these problems so much that I cant fully jump ship to GPU.
What is the offiicial comment here, please?
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