Using 3.6 and rendering a little camera move with some heavy DOF.
Rendering any frame as a one off works perfectly.
As soon as it comes to rendering the whole sequence, the DOF is on as it should be for the first frame, then it is disabled for all following frames.
This happens regardless of the frame it starts on.
Is this a known issue? any pointers as to how to fix/workaround?
Thanks
Rendering any frame as a one off works perfectly.
As soon as it comes to rendering the whole sequence, the DOF is on as it should be for the first frame, then it is disabled for all following frames.
This happens regardless of the frame it starts on.
Is this a known issue? any pointers as to how to fix/workaround?
Thanks
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