Hello I am rendering with 2x 980ti 6GB Vram while testing Vray Next update 2 on 3dsmax 2020. I'm rendering an exterior scene and it seems it keeps running out of memory and will not render after the Lightcache calculates. This scene renders just fine on Redshift, actually I can render a scene many times larger than this on Redshift. Is there some sort of settings I am missing to help Vram. or things I can do like proxies or something? This isn't that large of a scene.
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Check the log and see what is eating the memory. Use vray HDRI to get a proper log because 3ds Max Bitmaps are not in there.
use mid mapping and proxies.
I havd a case where just two textures broke the scene because of vram limits, so you could try reducing larger size bitmaps to a smaller, more compressed ones.
For proper help it would be best to see the logs and know something about your geometry though.
If you are using Nvidia denoiser, be alert that it eats a lot of memory. Could be 500mb, could be 1gb and more.Check out my tutorials, assets, free samples and weekly newsletter:
www.AddYourLight.com
Always looking to learn, become better and serve better.
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Originally posted by MANUEL_MOUSIOL View PostCheck the log and see what is eating the memory. Use vray HDRI to get a proper log because 3ds Max Bitmaps are not in there.
use mid mapping and proxies.
I havd a case where just two textures broke the scene because of vram limits, so you could try reducing larger size bitmaps to a smaller, more compressed ones.
For proper help it would be best to see the logs and know something about your geometry though.
If you are using Nvidia denoiser, be alert that it eats a lot of memory. Could be 500mb, could be 1gb and more.
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I would like to know what exactly redshift is doing differently though.. seems strange and intriguing that it is more memory efficientCheck out my tutorials, assets, free samples and weekly newsletter:
www.AddYourLight.com
Always looking to learn, become better and serve better.
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Originally posted by MANUEL_MOUSIOL View PostI would like to know what exactly redshift is doing differently though.. seems strange and intriguing that it is more memory efficient
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