Hi,
have some problems using the vrayedge text in a composite map ( on layer 1 ) together with another bump map ( noise map ) in layer 2. When using VrayNext everything redners as expected ( rounded edges + bump map ). Using VrayNext GPU only layer 1 is taken into account.
Is this a limitation in GPU mode ?
thanks for help
Robin
have some problems using the vrayedge text in a composite map ( on layer 1 ) together with another bump map ( noise map ) in layer 2. When using VrayNext everything redners as expected ( rounded edges + bump map ). Using VrayNext GPU only layer 1 is taken into account.
Is this a limitation in GPU mode ?
thanks for help
Robin
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