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Non stop restart IPR in GPU when using perspective shift in the Camera

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  • Non stop restart IPR in GPU when using perspective shift in the Camera

    Hi,
    I'm having a problem with IPR in GPU mode.

    When I'm using a setting bigger than "0.2" in "vertical" or "horizontal" shift in the VRayCam, the VFB in constantly refreshing (staying at pass 0).
    In VRay CPU it is working perfectly.

    I'm having this bug since many version already, it is very frustrating because I always have to create a second camera without any shift to be able to use IPR.
    Please find attached a screenshot.


    www.salasombath.com

  • #2
    Hello,

    Thanks for the report. Indeed there seems to be an issue with GPU IPR when tweaking the camera's tilt & shift parameters. I've notified our dev team about the matter and logged it in the bug tracker under VMAX-9381.
    Best,
    Philip
    Philip Shounev
    QA department
    Chaos

    philip.shounev@chaos.com

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    • #3
      OK,
      thanks Philip, can't wait to see this problem resolved
      www.salasombath.com

      Comment


      • #4
        Hi,
        Do you have any news about when the issue can be resolved because i'm having very big troubles with the cameras now that I'm in production ?

        Best
        www.salasombath.com

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        • #5
          I've made an additional note to bump up the priority on this one and our developers are already looking into it.

          Best regards,
          Philip
          Philip Shounev
          QA department
          Chaos

          philip.shounev@chaos.com

          Comment

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