All software is up to date. VRay, Nvidia drivers and 3ds Max.
When I render Cryptomatte set to 'Node Material Name' on CPU everything is fine. When I do it on GPU, it renders black. I have sampling set to Buckets. I am saving to an exr through the vrimg section.
Is this a bug or am I doing something else wrong.
When I render Cryptomatte set to 'Node Material Name' on CPU everything is fine. When I do it on GPU, it renders black. I have sampling set to Buckets. I am saving to an exr through the vrimg section.
Is this a bug or am I doing something else wrong.
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