Do the render region settings actually even work in GPU mode? Does dynamic splitting work in GPU mode?
Any change I make doesn't seem to do anything. The only thing I've found that makes a change is if I switch measurement from Region W/H to Region Count and all this does is change my bucket size from fairly large to tiny. None of the other settings seem to make a difference. This is in a completely new scene btw. I've got scenes I'm trying to render that keep hanging on the last couple of buckets cos its only assigned them to one GPU so I have to wait a couple of minutes for one GPU to finish the render while the others sit idle.
Any change I make doesn't seem to do anything. The only thing I've found that makes a change is if I switch measurement from Region W/H to Region Count and all this does is change my bucket size from fairly large to tiny. None of the other settings seem to make a difference. This is in a completely new scene btw. I've got scenes I'm trying to render that keep hanging on the last couple of buckets cos its only assigned them to one GPU so I have to wait a couple of minutes for one GPU to finish the render while the others sit idle.
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