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vrayWater texture and GPU rendering - gridlines

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  • vrayWater texture and GPU rendering - gridlines

    Attempting to render a simple plane using the vrayWater texture. CPU rendering is fine, but GPU rendering (faster) produces displaced line artifacts, which seem to match the plane's original geometry, but displaced. Kind of cool, but don't want it!
    Maya 2019.2, lastest vray 4.3. Mac Pro 5,1, 10.13.6, Titan X GPU.

  • #2
    Thanks for the report. I've logged the issue as a bug (Internal bug-tracker id: VGPU-4513) for our developers to investigate.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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