It seems the only way to have cryptomate masks saved as EXR in proper form (each node on separate B&w layer) is to check tick in buffer section that makes each render is automaticly writen to disk. If I insted use vray frame buffer button to write any previous render as multi channel EXR file I always (no matter any vray and exr-io import plugin settings) get single multi color layer for cryptomate that is not what i neef... Is that an vray issue or my fault?
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Cryptomate masks + exr-io ps plugin
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