Hi,
I am try to integrate an object + shadow rendering into a backplate. After I set everything up in the VFB, I want to render just the object and shadows (hopefully in a single rendering) and then comp it in Affinity with the backplate, so that vfb does not affect the backplate.
When I render object+shadows on black environment and then comp it I get the problem of white edge between the object and the shadow - see attached.
What is the best worfklow at this moment since alpha options are not fully supported on GPU? I need a perfectly clean result and backplate untouched.
Thanks
I am try to integrate an object + shadow rendering into a backplate. After I set everything up in the VFB, I want to render just the object and shadows (hopefully in a single rendering) and then comp it in Affinity with the backplate, so that vfb does not affect the backplate.
When I render object+shadows on black environment and then comp it I get the problem of white edge between the object and the shadow - see attached.
What is the best worfklow at this moment since alpha options are not fully supported on GPU? I need a perfectly clean result and backplate untouched.
Thanks
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