Hello,
V-Ray Next, update 3.2 (4.3.02) - 3ds Max 2020 (22.0)
In order to set up Auto Exposure, I am doing the following steps:
- global material override to a default V-Ray material
- regular GPU render with Auto Exposure/Auto White Balance turned on in the Render Settings
- once render is done, transfer the settings to all cameras in the scene
However, once I render the scene with these camera settings in IPR, the result looks like it does not honor the auto exposure settings (the render is a lot brighter)
Is this the correct workflow to setup Auto Exposure? And should the resulting renders look the same if using IPR render or regular render?
Attached a screen capture showing the difference.
Thanks!
V-Ray Next, update 3.2 (4.3.02) - 3ds Max 2020 (22.0)
In order to set up Auto Exposure, I am doing the following steps:
- global material override to a default V-Ray material
- regular GPU render with Auto Exposure/Auto White Balance turned on in the Render Settings
- once render is done, transfer the settings to all cameras in the scene
However, once I render the scene with these camera settings in IPR, the result looks like it does not honor the auto exposure settings (the render is a lot brighter)
Is this the correct workflow to setup Auto Exposure? And should the resulting renders look the same if using IPR render or regular render?
Attached a screen capture showing the difference.
Thanks!
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