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Intensity multiplier doesn't work when using a texture plugged into rect light when Vray Directional is set to 1.0

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  • Intensity multiplier doesn't work when using a texture plugged into rect light when Vray Directional is set to 1.0

    This works in CPU, but has no effect in GPU. Have to turn on multiply by color and work that way
    Last edited by GregCooper; 03-10-2020, 12:59 AM.

  • #2
    Thanks for the report. I've logged the issue (internal bug-tracker id: VGPU-5095) for developer analysis.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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