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Is VRayLightMtl not supported in GPU ?

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  • Is VRayLightMtl not supported in GPU ?

    I'm doing a project right now on which a VRayLightMtl for some of my geometry would be really great for but it doesn't seem to work - yet the docs say that VRayLightMtl is supported for GPU ?

    I switch to CPU and the LightMtl works fine......

    I'm using Progressive rendering in GPU, CUDA..... I'll be disappointed if it indeed doesn't work....

    My software / hardware is as below in my signature.

    Many thanks.
    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------

  • #2
    This does work on GPU (used it today even) so perhaps it is one of the settings, maybe it is turned to 0 in lightmix, or the geo is emitting on the inside?

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    • #3
      Awe, thanks dude

      It was the Self-Illumination in the Light Mix
      Jez

      ------------------------------------
      3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
      Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

      Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
      ---- Updated 06/09/23 -------

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