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VrayVolumeScatter Zdepth issue

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  • VrayVolumeScatter Zdepth issue

    Hi,
    I'm doing some renders that include objects using the VrayVolumeScatter but I'm having problems with the Zdepth. The objects with the VrayVolumeScatter shader looks completely white, out of range compared to the other objects. Currently my only option is to do another render with an override material to have a proper Zdepth. I wanted to know if maybe I'm missing something on my setup.
    Thanks!

  • #2
    Thanks for the report. The issue is reproducible and I've logged it (internal bug-tracker id: VMAX-10936) for developer investigation. For now, rendering twice may be the only solution.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thank you very much Aleksandar

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