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VrayEdgesTex'es "Consider same object only" not working properly when the objects are close together
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VrayEdgesTex'es "Consider same object only" not working properly when the objects are close together
Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2Tags: None
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Thanks! By the way, related to this problem there's also another issue where artifacts appear along the edges when the objects are close together, but not completely touching. Please check the image below. There's probably not more than a millimeter or so space between the metal ring and the pipe. To make the artifacts disappear I have to space out the objects more, but then the space between them becomes larger which is not what I want. This issue doesn't occur with the CPU engine.
Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
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