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Vray 5 GPU Camera motion blur disabling doesn't work

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  • Vray 5 GPU Camera motion blur disabling doesn't work

    I am using 3DS Max 2021 with vray 5, update 1.3 at the moment.
    Seems like the render settings to disable camera motion blur doesn't work here, it always enables it. If I switch to CPU, unticking "camera motion blur" works as needed.
    Is this a bug or not supported feature in GPU? I was sure we had this supported few years ago...

    I re-created the error in a new clean scene too, basically we have a model of an aircraft propeller that spins and we want this motion blurred. We also have a physical camera which is keyframed for different template views, around the aircraft. We need the aircraft model to remain not blurred but propeller to be blurred. Disabling camera motion blur usually gives us the result we need.




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  • #2
    Thanks for the provided scene. I'll investigate and write back.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thanks for the report. The issue is reproducible. I've logged it (internal bug-tracker id: VGPU-5605) for developer investigation. I'm not sure if there is a workaround, except rendering the scene on CPU sadly.
      Aleksandar Hadzhiev | chaos.com
      Chaos Support Representative | contact us

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