Hi,
I've just installed the new update eager to check it out and I really like the new features and improvements. Especially the addition of thin-walled refraction for GPU and the QT UI improvements!
Unfortunately, I noticed some regressions as well compared to the previous version I was using - Vray nightly 5.10.04 build 30874. I've made a short list:
I've just installed the new update eager to check it out and I really like the new features and improvements. Especially the addition of thin-walled refraction for GPU and the QT UI improvements!
Unfortunately, I noticed some regressions as well compared to the previous version I was using - Vray nightly 5.10.04 build 30874. I've made a short list:
- IPR starts rendering from scratch every time I draw a region render on top of an already rendered portion of the image when using Light cache as the GI engine. This is a regression from the older version I was using where this did not happen.
- Undersampling seems to be broken. It does almost nothing to improve IPR interactivity for me, even when using Brute force for GI engine. If anything, it's worse having it enabled since the preview is blockier. IPR was massively more interactive when having it enabled with Brute Force as a GI engine in 5.10.04 nightly build 30874.
- I'm not sure about this one and it might probably be intentional and a necessary change, but I noticed that Light cache seems to get calculated more than once for each IPR refresh whereas in the older nightly build I was using it was more seamless and the image appeared almost immediately without weird flashing.
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