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VraySwitch with MultisubObj Mat. on GPU renders Black

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  • VraySwitch with MultisubObj Mat. on GPU renders Black

    Hi,
    is there anyway around this, its an issue with VRaySwitch on GPU , in the same time the multisubObj matrial when applied directly it works fine.
    so obviously its a VRaySwitch issue.

    thanks.

  • #2
    Thanks for the report. I've logged the issue (internal bug-tracker id: VGPU-5607) for developer analysis.

    What exactly are you trying to achieve? Send some screencaps to illustrate your desired effect and maybe we can find a workaround.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thanks, I used to animate the switch material to get many variants of the same product. I was in a very tight schedule so I detached the polygons with another animated switch material.

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