Hi all,
as in the tittle.
I've created Maya's primitive box as a fog volume grid, attached Volumetric Fog material to it and dragged it the Outliner under the Volumetric Fog node.
Fog renders correctly with CPU (it is closed inside the grid volume), although with GPU it is everywhere in the scene.
Am I doing something wrong?
regards,
Karol
as in the tittle.
I've created Maya's primitive box as a fog volume grid, attached Volumetric Fog material to it and dragged it the Outliner under the Volumetric Fog node.
Fog renders correctly with CPU (it is closed inside the grid volume), although with GPU it is everywhere in the scene.
Am I doing something wrong?
regards,
Karol
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