Announcement

Collapse
No announcement yet.

multi/sub object material in a vray blend mtl supported?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • multi/sub object material in a vray blend mtl supported?

    they don't come through in the render. they do for CPU

  • #2
    It's not supported, I'm afraid. We do have an issue logged (internal bug-tracker id: VGPU-486) about it, though. You could rework your shaders to use VRayMultiSubTex instead.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      there are too many to do manually, is there a script or somthing that can replace these?

      Comment


      • #4
        Not that I know of. Is there a reason to move to V-Ray GPU after you've started the project in CPU? We usually recommend choosing the engine based on the project's needs and sticking to it.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

        Comment


        • #5
          i'm aware of the workflow. its just i downloaded assets from turbosquid that come in this way.

          Comment

          Working...
          X