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  • Maya / Shadow linking

    Hi there,
    it looks like shadow linking in Maya gets ignored by V-Ray GPU. On CPU I get a nice specular from the light on the sphere through the cube. The shadow link between the cube and the light has been broken. Should this also work on the GPU? It does not with my version of V-Ray (4.3). Scene file is attached.

    CPU
    Click image for larger version

Name:	cpu_shadow_link.jpg
Views:	144
Size:	26.9 KB
ID:	1145400

    GPU
    Click image for larger version

Name:	gpu_shadow_link.jpg
Views:	94
Size:	25.8 KB
ID:	1145401


    Maya 2019.3.1
    V-Ray 4.3 vray43003_30664_2019x64
    Attached Files

  • #2
    Thanks for the report. It seems to occur in recent builds as well. I've logged the issue (internal bug-tracker id: VGPU-5812). I don't see a workaround except rendering the specular separately in CPU, however. Disabling "cast shadows" (through VRayObjectProperties) won't do in this case. What's the end goal? Maybe there's another solution.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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