Hello, I started new job with lots of forestpack greenery, all FP had vrayproxies as the base objects and some of them, I used from older (CPU) scenes. I had an animated camera in the scene, just for stills, each frame one still image. Third frame at 99,99% almost finished and got stuck, only solution was to kill the 3dsmax process. After day lost I found the issue, one tree was and old VP object (worked well in past on CPU). I exported the proxy back to mesh and all rendered well. I created new proxy from this mesh and all was OK. Had this issue before with a car. Lost time... Is there any workaround how check or reimport the proxies from old scenes as a batch? Something like vrscene converter? Is this known issue? Some secret button?
thanks, cheers,
F
thanks, cheers,
F
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