Hello.
I need to render tiles texure on the floor. My tiles are 600x600 mm so to be able to use running bond tiles texure I used 1200x1200 mm size and used 2x2 tiles texture. For the gap (mortar) I need very thin line (4 mm) so I've entered 0.05 for the gap and everything rednered correctly on CPU but not on GPU (RTX/CUDA) - on GPU all mortar lines are gone unless I set like 0.1 for gap which is unacceptable.
I've attached the test project.
SketchUp 22.0.354 64-bit on Windows 11
V-Ray 5.20.06
NVIDIA GeForce RTX 3070 Laptop GPU with latest Studio drivers (on Game drivers the situation is the same)
I need to render tiles texure on the floor. My tiles are 600x600 mm so to be able to use running bond tiles texure I used 1200x1200 mm size and used 2x2 tiles texture. For the gap (mortar) I need very thin line (4 mm) so I've entered 0.05 for the gap and everything rednered correctly on CPU but not on GPU (RTX/CUDA) - on GPU all mortar lines are gone unless I set like 0.1 for gap which is unacceptable.
I've attached the test project.
SketchUp 22.0.354 64-bit on Windows 11
V-Ray 5.20.06
NVIDIA GeForce RTX 3070 Laptop GPU with latest Studio drivers (on Game drivers the situation is the same)
Comment