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Matte object with refraction showing in alpha

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  • Matte object with refraction showing in alpha

    Hi, can someone explain why my matte object shows in the alpha and in the beauty pass? See screenshots.

    I have scene with a vray volume grid and phoenix smoke, a skyscraper building (matte object, its parts are grouped, glass, walls etc) group is set to: matte object, alpha -1, matte for ref/refr)

    The beauty pass still has ghosted marts of glass visible...and shows in the alpha....why? I have tried variations of checkboxes in the vray properies but to no avail.

    Vray 6 GPU , 3ds max 2023
    Last edited by HeadOfficeStudio; 20-11-2022, 02:23 AM.

  • #2
    Maybe the base shader is reflective? Best attach a simplified version of the scene here (or send it) so we can take a look.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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