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Vray Displacement with Decal - Cosmos objects are black

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  • Vray Displacement with Decal - Cosmos objects are black

    Hi,

    Using a Decal with a Displacement makes all Cosmos items black in GPU render. All shaders of them are alright and presented.
    No problem with CPU.​
    Win 10, Vray 6 for Maya 2023.3



  • Answer selected by vladimir_krastev at 10-03-2023, 08:38 AM.

    Hi,
    The issue is with VRayDecal with a combination of VRayProxy and displacement in the VRayDecal and using V-Ray GPU.
    If all of these factors are present the VRayProxy renders completely black.
    I have reported the issue to the developers and logged it in our bug tracking system under VMAYA-11969
    Thank you for your cooperation.​
    Last edited by vladimir_krastev; 10-03-2023, 08:38 AM.

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    • #2
      Hi, thanks for posting. Could you upload your scene here or though our support contact form. Please include a link to this thread in your e-mail.
      Vladimir Krastev | chaos.com
      Chaos Support Representative | contact us

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      • #3
        Hi Vladimir,

        sent.

        Thank you,

        Martin

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        • #4
          Hi,
          The issue is with VRayDecal with a combination of VRayProxy and displacement in the VRayDecal and using V-Ray GPU.
          If all of these factors are present the VRayProxy renders completely black.
          I have reported the issue to the developers and logged it in our bug tracking system under VMAYA-11969
          Thank you for your cooperation.​
          Last edited by vladimir_krastev; 10-03-2023, 08:38 AM.
          Vladimir Krastev | chaos.com
          Chaos Support Representative | contact us

          Comment


          • #5
            Hi, is there anything new about this issue, please ?

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