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GPU rendering hanging on pass 0 on random frames

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  • GPU rendering hanging on pass 0 on random frames

    Hi all,

    I'm experiencing an issue with Vray 6 gpu rendering in 3ds max 2023 where on random frames in the seq the renderer hangs on pass 0 and not taking into account the maximum render time. It seems to happen randomly and is resolved by a restart of 3ds max but this means i'm restarting max every 5-10mins to render a 300frame seq..
    I've updated my nvidia drivers and the latest version of vray but it is still occurring.

    Any help would be greatly appreciated.

    Cheers

  • #2
    Hi, thanks for posting. Is this happening to every scene that you try to render even a new simple scene? Do you have any warnings or errors in your V-Ray log? Are you sure you are not running out of memory on your graphic card?
    Vladimir Krastev | chaos.com
    Chaos Support Representative | contact us

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