anyone else having issue whereby , when using a rendermask texture, the buckets get stuck at start of rendering
essentially we are rendering fisheye with a circular render mask , the render buckets start in the "empty" area (top left) of the VFB and just stay stuck there.
cheers
Harv
essentially we are rendering fisheye with a circular render mask , the render buckets start in the "empty" area (top left) of the VFB and just stay stuck there.
cheers
Harv
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