I built this scene out in GPU, but when I switched to CPU, the cpu results looked better as far as noise goes. I had the cpu max sample. at only 20 and the gpu was at 100. I even had the light cache at 3000 for gpu, despite cpu being only 800. Still, when you some in, there is still a lot of noise from the gpu rendering. I'll attach a closeup as well. Does anyone know why this is? Is it because cpu is that much better at understanding light? because this scene does have more then just natural light.
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Vray GPU rendering slightly more noisy/messy despite better settings then CPU
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Hi, thanks for posting. You can not compare the V-Ray GPU and V-Ray CPU settings directly. The hardware is completely different and the settings for the sampler differ a lot. Please take a look at this thread and especially this post.
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I just didn’t know GPU always produces more noise. Is that true?
There could be something in the scene that is causing issues. Try something like 2000 - 3000 and if there is no difference in noise we could review it. Please send it over using the support contact form and include a link to this thread in you e-mail so we can track you issue faster.
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So iv'e tried that as well. Honestly I've tried everything for about 3 hours. My conclusion is that gpu just produces a little bit of noise when you zoom in far to an object. Especially if the scene has more light sources than 1. I've tried multiple past projects, all of which were built for gpu. Iv'e tried really amping up the light cache, and it definitly helped, but when I render the scene in cpu, with max subdivs at 20, the results are better. The only reason I care is because I was just about to build a nice gpu set up. Is there any way i can send someone my scene maybe?
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Originally posted by zach_ryder View PostI built this scene out in GPU, but when I switched to CPU, the cpu results looked better as far as noise goes. I had the cpu max sample. at only 20 and the gpu was at 100. I even had the light cache at 3000 for gpu, despite cpu being only 800. Still, when you some in, there is still a lot of noise from the gpu rendering. I'll attach a closeup as well. Does anyone know why this is? Is it because cpu is that much better at understanding light? because this scene does have more then just natural light.Dmitry Vinnik
Silhouette Images Inc.
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https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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GPU was much faster (almost half) and that's compared to chaos cloud CPU. I't just slightly bothers me that I can't figure out how to get less noise on the gpu. Had plenty of samples and the noise limit was slightly smaller then cpu. Also, the light cache was much higher.
I guess on the plus side none of my clients notice. It's only really visible when you zoom in, but it is definitely there
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Hi, by looking at your example images again the CPU one looks a lot more blurry. Are you using Denoiser in both examples? Are you rendering with Brute Force and Light Cache for the CPU? The image filter can also have an impact especially as we are looking at it with a lot of zoom in. But it could as well be something in the scene. Are you using a IES for the spot lights in the ceiling?
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Hi, have you tried to tweak the GPU Utilisation settings? We can try to help reduce the noise in the GPU render but we will need to review the scene. Please send it over using the support contact form and include a link to this thread in you e-mail so we can track you issue faster.
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