Hello everyone,
As we transition to GPU-based stereoscopic rendering, I've noticed that the Pole Merging feature appears to be unavailable with GPU .
Can anyone confirm if this is indeed the case or if I might have overlooked something?
Given its importance in our rendering workflow, its absence could impact the quality of our output.
I'd appreciate any insights or workarounds you might suggest.
Thanks for your assistance.
As we transition to GPU-based stereoscopic rendering, I've noticed that the Pole Merging feature appears to be unavailable with GPU .
Can anyone confirm if this is indeed the case or if I might have overlooked something?
Given its importance in our rendering workflow, its absence could impact the quality of our output.
I'd appreciate any insights or workarounds you might suggest.
Thanks for your assistance.
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