Keep in mind that rendering selected objects is never going to be technically correct, as you will be comping it on top of an existing copy of the object. So the edges will get more dense. Ideally you render the separate elements separately such that they can be comped over in post. Then it's OK to replace the "layer."
It's like a colorist trying to color already comped footage by using masks. It will never be correct. It may look acceptable, but it is not the technically correct way to do things, as it produces incorrect edges. It leads to fake looking comps with bad edges, and even though it's the colorist messing it up the VFX artists get blamed
It's like a colorist trying to color already comped footage by using masks. It will never be correct. It may look acceptable, but it is not the technically correct way to do things, as it produces incorrect edges. It leads to fake looking comps with bad edges, and even though it's the colorist messing it up the VFX artists get blamed
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