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  • GPU Rendering sequences get slower and then crash.

    I am rendering image sequences and have set a maximum render time. After a few hours the number of rendered passes per frame get less until frames only render one render pass. Evidently 3ds-Max completely freezes with a massive GPU-memory usage. This happens with many different scene scenarios and is not bound to a specific setup.

    When rendering over Deadline after a while random frames do not output any save files.

    Is this a hardware / overheating problem? The Graphic cards works flawless during normal operation hours / testrenders.

    Thanks you in advance, Peter


  • #2
    Hi Peter,

    This seems to be a memory leak, are you using TYflow?
    3Ds Max and V-Ray version?
    Drivers?

    We might need the scene to investigate, we need to reproduce this on our side

    Best,
    Muhammed
    Muhammed Hamed
    V-Ray GPU product specialist


    chaos.com

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