I am rendering image sequences and have set a maximum render time. After a few hours the number of rendered passes per frame get less until frames only render one render pass. Evidently 3ds-Max completely freezes with a massive GPU-memory usage. This happens with many different scene scenarios and is not bound to a specific setup.
When rendering over Deadline after a while random frames do not output any save files.
Is this a hardware / overheating problem? The Graphic cards works flawless during normal operation hours / testrenders.
Thanks you in advance, Peter
When rendering over Deadline after a while random frames do not output any save files.
Is this a hardware / overheating problem? The Graphic cards works flawless during normal operation hours / testrenders.
Thanks you in advance, Peter
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