Hi super_noob question I guess :
I have a 1 dome light, 1 teapot with a glass VrayMtl on it.
But the teapot alpha renders fully opaque.
I mean the render looks gooid but its alpha is pure white making it impossible to comp.
The alpha should appear partly transparent.
Why is that?
(Same thing on Vray and Vray GPU)
Cheers
(Vray 6 2.1 + Max 2025 + Fusion)
PS : there are hundred of post about refraction and alpha in this forum but couldnt find the answer
I have a 1 dome light, 1 teapot with a glass VrayMtl on it.
But the teapot alpha renders fully opaque.
I mean the render looks gooid but its alpha is pure white making it impossible to comp.
The alpha should appear partly transparent.
Why is that?
(Same thing on Vray and Vray GPU)
Cheers
(Vray 6 2.1 + Max 2025 + Fusion)
PS : there are hundred of post about refraction and alpha in this forum but couldnt find the answer
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