Hi there,
As far as I understand the issue, on a simple Vray square light, light multiplier value has no control over the light intensity if :
- Directional light is set at 1
- Any map pluged in the slot map of the light.
Even at a multiplier value of zero, the light still emit full blast.
The issue does not happen if the directionality is 0,998 (sadly i want a video projector type of light so I really need directionnality at 1)
No matter CUDA or RTX.
The issue does not exist in Vray CPU
Windows 10
Dual 3090 SLI
Max 2025.3 27.3.0.30874
Vray 7.00.05.32856
Nvidia Driver 572.16
Thanks,
Nicolas
As far as I understand the issue, on a simple Vray square light, light multiplier value has no control over the light intensity if :
- Directional light is set at 1
- Any map pluged in the slot map of the light.
Even at a multiplier value of zero, the light still emit full blast.
The issue does not happen if the directionality is 0,998 (sadly i want a video projector type of light so I really need directionnality at 1)
No matter CUDA or RTX.
The issue does not exist in Vray CPU
Windows 10
Dual 3090 SLI
Max 2025.3 27.3.0.30874
Vray 7.00.05.32856
Nvidia Driver 572.16
Thanks,
Nicolas
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