Announcement

Collapse
No announcement yet.

Vray physicalCAM and vertical offset: not matching with viewport when rendering. why?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vray physicalCAM and vertical offset: not matching with viewport when rendering. why?

    Hello everybody !

    I'm experiencing troubles when using vertical offset with the VrayPhysicalCAM: the viewport update's well when entering new values and it matches when using RT activeshade BUT it DON'T match anymore if rendering even with VFB. Does someone have a solution for this issue ?

    thanx

    Jérôme.

  • #2
    It happens the same to me. Strange thing.
    www.gaell.com

    Comment


    • #3
      The viewport preview of the vertical and horizontal offsets is not correct; this is something that we have to fix.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

      Comment

      Working...
      X