Hello,
We've noticed a few problems with RT trying to do a glass bottle using VRayBlend material:
- Disabling texture map "Show map on Back" parameter doesn't work.
- Texture map Noise parameter isn't taken into account.
- Disabling tiling in a Checker texture produces a gray color in the outer area.
Attached a Max 2010 sample file.
We've noticed a few problems with RT trying to do a glass bottle using VRayBlend material:
- Disabling texture map "Show map on Back" parameter doesn't work.
- Texture map Noise parameter isn't taken into account.
- Disabling tiling in a Checker texture produces a gray color in the outer area.
Attached a Max 2010 sample file.