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  • Normalbump+composite map

    looks like RT ignores vraynormal map put into max composite map (normal vray renders correctly)
    also psd files in materials crash RT.
    -= hellostudio.eu =-

  • #2
    Originally posted by z1pp3r View Post
    also psd files in materials crash RT.
    This is a know issue & being worked on

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    • #3
      Originally posted by z1pp3r View Post
      looks like RT ignores vraynormal map put into max composite map (normal vray renders correctly)
      Do you have a scene for this that you can send to me at vlado@chaosgroup.com ? The PSD issue is already fixed actually, but thanks for the report!

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        simple scene sent.
        hopefully this can be fixed as mixing bump with edges texture is quite useful
        -= hellostudio.eu =-

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