We are a little bit concerned with RT at the moment. We found out that what we see in RT is usually not the same in the final render. Our biggest concern is with the lighting as we sometimes need more power for the lights in the final render than what we needed when we setup the scene with RT.
I'm attaching two comparison images. The red arrows pinpoint the differences. As you can see the licence plate has a different lighting as well as the ground at the right edge of the picture. Also the reflections of the strip lights on the car is not the same and the headlight has a different light.
We checked with the list of unsupported features and we don't use anything which could cause a problem.
The scene contains a few standard spotlights and a few VRay planar lights.
Any idea what could be wrong?
Thanks!
David
I'm attaching two comparison images. The red arrows pinpoint the differences. As you can see the licence plate has a different lighting as well as the ground at the right edge of the picture. Also the reflections of the strip lights on the car is not the same and the headlight has a different light.
We checked with the list of unsupported features and we don't use anything which could cause a problem.
The scene contains a few standard spotlights and a few VRay planar lights.
Any idea what could be wrong?
Thanks!
David
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