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RT uses Production resolution (CPUv1.9)

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  • RT uses Production resolution (CPUv1.9)

    I have a toolbar button setup to launch an activeshade floater but when I click it and the Render Setup dialog was last or is on the production render settings the floater will open at the production render resolution rather then the active shade resolution. Switching the Resder Setup over to Activeshade and relaunching the floater works fine then. Not sure if this a Max or RT problem. Max 2009 x64-RT 1.9(CPU)
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

  • #2
    It seems to be a 3ds Max glitch - V-Ray RT just uses the resolution provided by 3ds Max. I'll see if we can do something about it.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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