FYI - RT (at least the CPU version) doesn't take into account the render multipliers for a plane object. Regular Vray renders these correctly.
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No Render Multipliers on plane object
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No Render Multipliers on plane object
www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.Tags: None
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Yes, this is mentioned in the help; V-Ray RT always uses the viewport representation of objects (otherwise there are issues as the object tries to switch between render and viewport mesh all the time).
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VladoI only act like I know everything, Rogers.
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