If I have an object with multiple sub materials, and they are all switched off, the object renders black, which is correct.
However, if I switch one of the sub materials on, the whole object renders that color in RT, whereas a normal render still has the test of the object black.
I've seen some other odd behavior with multisub materials in RT that I can't recreate so I'll get back on that, but I did get the 'Waiting for image data' hang at one point where I had to re-initiate the active shade due to changes in object properties, and the only thing changed were settings in a multisub material.
However, if I switch one of the sub materials on, the whole object renders that color in RT, whereas a normal render still has the test of the object black.
I've seen some other odd behavior with multisub materials in RT that I can't recreate so I'll get back on that, but I did get the 'Waiting for image data' hang at one point where I had to re-initiate the active shade due to changes in object properties, and the only thing changed were settings in a multisub material.
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