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ActiveShade does not update when changing reflection or refraction parameters

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  • ActiveShade does not update when changing reflection or refraction parameters

    I have to close the frame buffer and re-render in order for reflections and refraction changes to update.

    Also, Open GL is not available as an option. Engine Type is grayed out.
    Daniel Black
    Archtagon LLC
    www.archtagon.com

  • #2
    Is this for any scene, or for one particular scene?

    The engine type can only be changed when the ActiveShade window is closed; it can't be changed on the fly.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      This is for any scene
      Daniel Black
      Archtagon LLC
      www.archtagon.com

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