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  • Vray RT GPU not working

    I have 3 computers which have a quadro 1700, 3500 and 4000 in them. I have downloaded the latest drivers for all, but it doesn't work!

    1700 - Is found and activated in the "Select OpenCL devices for V-Ray RT GPU" When I submit a job for DR vray rt server just says waiting for command..... then vray stand alone crashes.
    3500 - Is not found and is not activate in the "Select OpenCL devices for V-Ray RT GPU" When I submit a job for DR vray rt server just says waiting for command.....
    4000 - Is found and activated in the "Select OpenCL devices for V-Ray RT GPU" When I submit a job for DR vray rt server just says waiting for command..... then vray stand alone crashes.

    I tried to find the *.clbin file in the temporary folder for all computers and it doesn't exist, on WIN XP 64. I am using a trial version 30 days full access of Vray 2.0. Would this cause any problems?

    I have tried rebooting also. Help!!
    Last edited by ; 28-06-2011, 06:42 AM.

  • #2
    Could you please try to install older nVidia drivers (form March in example) and let us know if the problem persist.
    Best regards,
    Zdravko Keremidchiev
    Technical Support Representative

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    • #3
      I have found drivers released in April that have CUDA 4.0, I will try these as the latest drivers have CUDA 4.1.

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      • #4
        Its all working I had 275.36-Quadro-winxp-64bit-international-whql installed. I installed 270.61-Quadro-winxp-64bit-international-whql and it is all working fine for all 3 cards. Thanks for the help. I guess it is down to the CUDA version being different?

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        • #5
          Originally posted by JamesCutler View Post
          Its all working I had 275.36-Quadro-winxp-64bit-international-whql installed. I installed 270.61-Quadro-winxp-64bit-international-whql and it is all working fine for all 3 cards. Thanks for the help. I guess it is down to the CUDA version being different?
          No, looks like a bug in the driver...

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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          • #6
            I still seem to be having issues with this, using distributed rendering and the GPU. I hit render and I have excluded my own PC from the rendering. I have set the render to be only 500 samples, I hit render and on the render slave takes ages to start actually doing anything it says new data index is... and it counts up for about 5 minutes and then starts rendering.

            But if I set the render to be timed as 3 minutes, the render progress bar starts going and finished after 3 minutes. But the render hasn't even started, because it takes the render slave at least 5 minutes to start rendering. If I submit the job via Back burner with distributed rendering off, it starts much faster almost instant.

            What am I doing wrong? Why does it take so long to get started?

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            • #7
              Also tried to render a scene on the Quadro 4000 via back burner and it said new data index is... and it wouldn't start rendering at all. The render window started but did nothing. I think I made it fall over as the scene was quite heavy, see attached the scene I tried to render.

              Click image for larger version

Name:	Test CPU 001.jpg
Views:	1
Size:	315.0 KB
ID:	844260

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              • #8
                Any suggestions on this? I also sent the job to the CPU using RT as a production renderer, and it just hangs saying rendering image. The RT server says preparing ray server. It seems scenes like the one above just cant be rendered using RT.

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                • #9
                  In active shade mode, it starts rendering pretty quickly, but using RT as a production renderer just seems to hang.

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                  • #10
                    Make sure you close the ActiveShade window first. I thought this was fixed for V-Ray 2.10 though.

                    Best regards,
                    Vlado
                    I only act like I know everything, Rogers.

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                    • #11
                      Yeah I have done that, I have even restarted PC and just sent the job straight away to backburner and rendered locally and it just hangs. Is it possible the scene size is just too large?

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                      • #12
                        sometimes we need to start vray rt server by hand to make production render start.
                        On the main computer , but also on the nodes if you don't use distributed rendering with RT but Backburner.
                        GHiOM = Guillaume Gaillard
                        freelance 3D artist
                        www.ghiom.com

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                        • #13
                          Pretty sure I tried that but will defo try again, thanks.

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                          • #14
                            Nope, it still just hangs. If I render for x amount of time in active shade it renders fine. But if I use RT as a production renderer and submit over backburner it doesn't actually get going.

                            Also I set the max paths per pixel to 10 for active shade and its now on 12 :/ it doesn't stop. ahhhhhhhh!!

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                            • #15
                              I guess it would be best to email us to vray@chaosgroup.com and schedule an online session with our support guys to try and figure out what's the problem.

                              Best regards,
                              Vlado
                              I only act like I know everything, Rogers.

                              Comment

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