Proably something I am doing wrong, but my renders almost look the same apart from an area of terracotta walling where the colours are different.
Colo(u)r Mapping set as follows:-
Linear
dark mult = 1
bright mult = 1
Gamma = 2.2
Affect bg = yes
Don't affect colors = yes
All other options unchecked
The material showing the difference is a simple material using Max Tile material in the diffuse and reflection slot.
Any suggestions?
Colo(u)r Mapping set as follows:-
Linear
dark mult = 1
bright mult = 1
Gamma = 2.2
Affect bg = yes
Don't affect colors = yes
All other options unchecked
The material showing the difference is a simple material using Max Tile material in the diffuse and reflection slot.
Any suggestions?
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