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Vray Production and RT are not rendering the same with HDRIs

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  • Vray Production and RT are not rendering the same with HDRIs

    Hi there,

    it's been few productions now that I have got a lot of problems with matching RT render with Productions Renders.
    I don't have the same renders and it's a big problem because RT isn't really usable...

    any ideas how this could be ?

    I'm using RT cpu because GPU is even worse...

    Thanks

    Stan
    3LP Team

  • #2
    Did you change any of the gamma correction and multiplier parameters of the HDRI? There is a known issue where the RT engine performs the multiplier and gamma corrections in reverse order compared to the production renderer.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Did u set up bitmap to be 32 bit in production ? Vray RT as default set it to 32 where as max to 8... This was my case quite a lot of times ;s
      CGI - Freelancer - Available for work

      www.dariuszmakowski.com - come and look

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      • #4
        Originally posted by vlado View Post
        Did you change any of the gamma correction and multiplier parameters of the HDRI? There is a known issue where the RT engine performs the multiplier and gamma corrections in reverse order compared to the production renderer.

        Best regards,
        Vlado
        Yeah that's the case, now I'm understanding better...

        so If i'm changing something for RT, I have to make the opposite change for the production...
        Is there any script that could do that automatically? Where you could press that you are in RT or production and that would list all the HDRI in the scene and perform the reverse multiplier and gamma correction?

        Or is there any plans for fixing this ? We use HDRI all the time ... :s
        3LP Team

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        • #5
          Originally posted by DADAL View Post
          Did u set up bitmap to be 32 bit in production ? Vray RT as default set it to 32 where as max to 8... This was my case quite a lot of times ;s
          Oh ho, I don't see what you mean but now i'm interested
          Could you explain a little further ? Isn't the VFB in 32bit by default?
          3LP Team

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          • #6
            its about how max read bitmaps. If u use standard Bitmap file to load ur HDRI, when u open HDRI it give u HDRI details and depth 8/16/32 bit to pick. Max by standard have 8 as far as I remember where as RT 32bit (basically if its HDRI RT will render it as 32 bit unless u tell it differently) the difference could come from that. So just reload ur HDRI and make sure they all in 32 bit mode.

            It has nothing to do with VFB

            GL
            CGI - Freelancer - Available for work

            www.dariuszmakowski.com - come and look

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            • #7
              Right!

              Thanks to point that out.
              I was using the HDRI loader from Vray, I guess that one is in 32bit all the time, isn't it?

              Stan
              3LP Team

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              • #8
                IT should be fine then... Try creating new scene and disabling all gamma changes that u applied - then see if they still are different - a simple render example for us would help a lot so we can advise u more...
                CGI - Freelancer - Available for work

                www.dariuszmakowski.com - come and look

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