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Matte object not working with openCL based RT

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  • Matte object not working with openCL based RT

    I'm testing a matte object at the moment with RT, but it only appears to work with RT in CPU mode. Does this not work with openCL? I'm using a Nvidia 580 gfx card.

    Are there any workarounds I can consider?
    Thanks
    Patrick Macdonald
    Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/




  • #2
    The matte material is not supported yet unfortunately.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Thanks for letting me know Vlado!
      Patrick Macdonald
      Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



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      • #4
        We'll get to it, I just to figure out a good way to render it on the GPU... the way it's done in the production renderer cannot be easily ported to the way the GPU code works right now.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Originally posted by vlado View Post
          We'll get to it, I just to figure out a good way to render it on the GPU... the way it's done in the production renderer cannot be easily ported to the way the GPU code works right now.

          Best regards,
          Vlado

          I would love to see this in GPU...I do a lot of studio renders and this is one of the limitations that keeps me from GPU rendering. Hopefully it can be done.
          "I have not failed. I've just found 10,000 ways that won't work."
          Thomas A. Edison

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          • #6
            Hi, is there any news on the matte objects on GPU? I need alpha too so I have to use GPU.

            ...and unfortunately I am still on vray 2.50.01

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            • #7
              Originally posted by kimgar View Post
              Hi, is there any news on the matte objects on GPU? I need alpha too so I have to use GPU.

              ...and unfortunately I am still on vray 2.50.01
              Unfortunately not yet.
              Tashko Zashev | chaos.com
              Chaos Support Representative | contact us

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              • #8
                ok, thanks for a quick answer, is it the same with vray 3? does CPU alpha work with vray 3?

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                • #9
                  Originally posted by kimgar View Post
                  ok, thanks for a quick answer, is it the same with vray 3? does CPU alpha work with vray 3?
                  It is the same for V-Ray 3 RT/GPU, RT /CPU should work with matte surfaces, but there are some issues that still need to be fixed.
                  Tashko Zashev | chaos.com
                  Chaos Support Representative | contact us

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                  • #10
                    ok, thanks again tashko

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                    • #11
                      I've been wanting this on GPU for a while.
                      "I have not failed. I've just found 10,000 ways that won't work."
                      Thomas A. Edison

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