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Vray RT GPU : No spherical camera?

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  • Vray RT GPU : No spherical camera?

    Hi guys,
    It seems that the override spherical type FOV 360 in the camera rollout doesn't work in GPU,

    Any idea how to render a spherical view in RT GPU?

    Cheers

    Stan
    3LP Team

  • #2
    We are sorry to inform you but currently Spherical Cam Types are not supported in RT GPU, only RT CPU supports them.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      Like Svetlozar mentioned, this is not implemented right now. It's not too hard though - how urgently do you need it?

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        I've a project that will start soon and might require to make some 360. We had to do some 360 for the same client on the previous projects who is identical but that doesn't mean it will be needed for this one.
        I'll let you know if it we need it.

        Cheers
        3LP Team

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        • #5
          Originally posted by vlado View Post
          Like Svetlozar mentioned, this is not implemented right now. It's not too hard though - how urgently do you need it?

          Best regards,
          Vlado
          This something I could really use for an upcoming job(s), Vlado. I hope you can get to it soon!

          Thanks very much,

          -Alan

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          • #6
            This has been in the builds for a while now, I think. Or was it the cubic camera... need to check.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Originally posted by vlado View Post
              This has been in the builds for a while now, I think. Or was it the cubic camera... need to check.

              Best regards,
              Vlado
              Cool, Vlado. The spherical would be great!

              -Alan

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